My initial, fairly uneducated interpretation of ‘Interaction Design’ is defined as the process of considering multiple facets of the design process that are usually unavoidable, but are generally ignored as a whole for one reason or another. This includes areas OTHER than the directly physical or aesthetic nature of a design, which usually solely dominates the design field. Such areas include technology, psychology, sensor actions and processes, subconscious notions/ attitudes / beliefs and instinctive characteristics that all impede on our decisions on whether or not a design is acceptable or unacceptable. However, I believe, considering and combining these areas into the design process is how a successful Interactive Design is achieved with a more holistic approach to the shaping of interactive products and services focusing mainly on their use.
Not sure if this made complete sense. . . i guess its a good thing it is being learnt more throughout the semester. . . so that i can define it better!
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